AI Insights · Timothy · October 2021
Top 5 Boxing Games on iOS in Netherlands Q3 2021
Discover the performance of the top 5 boxing games on iOS in the Netherlands during Q3 2021, with insights on downloads, revenue, and active users.
Throughout Q3 2021, the top boxing games on the iOS platform in the Netherlands showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here's a closer look at the trends for each game.
Boxing Star: Real Boxing Fight from THUMBAGE experienced significant fluctuations in weekly revenue, peaking at approximately $286 in the week of August 9. Weekly downloads showed a notable rise towards the end of the quarter, reaching 143K in the week of September 20. Active users saw a gradual increase, starting at 366K at the beginning of the quarter and ending at 465K.
Real Boxing 2 by Vivid Games S.A. saw a substantial increase in weekly downloads, peaking at 990K in the week of July 26. Revenue trends showed a peak of $143 in the week of August 23. Active users also saw a notable increase, reaching 820K by the end of September.
EA SPORTS™ UFC® from Electronic Arts had a steady run in terms of weekly downloads, with a peak of 361K in the week of July 26. The highest weekly revenue recorded was $205 in the week of August 9. Active users remained relatively stable, peaking at 997K in the same week.
Topps® WWE SLAM: Card Trader by The Topps Company, Inc. showed a consistent rise in revenue, peaking at $92 in the last week of September. Downloads remained negligible throughout the quarter, and active user data was not available.
WWE Mayhem from Reliance Games saw a moderate peak in revenue, reaching $135 in the week of September 13. Weekly downloads peaked at 137K in the week of July 26. Active users showed a slight decline, starting at 240K and ending the quarter at 220K.
These insights reflect the dynamic performance of top boxing games on iOS in the Netherlands during Q3 2021. For more detailed insights and analysis, visit Sensor Tower.